In today’s world, with its many new video games and TV shows, it’s no secret that the minds and bodies of our children don’t get enough exercise.
In a time with so many technologies and advances, most of the learning devices used in classrooms are still purely visual or verbal, unable to hold the attention span of students.
However, David Hoyt, “the man who puzzles America” as the creator of many popular syndicated puzzles like Word Roundup, Pocket Posh Puzzle Books, and various Jumble games, to name a few, understands that the best way to engage the minds of students is by allowing them to have fun while they learn, which is why he invented his GIANT Word Winder puzzle!
By allowing students to physically move around the lettered game board, this interactive puzzle helps develop their word recognition skills, while also encouraging teamwork and peer-to-peer learning, and – most importantly to students – it’s a blast! “The competition of winding the words makes people want to try harder,” says Audrey Jacobs, an eighth-grade student who plays Giant Word Winder in her classroom. According to Audrey, “It doesn’t feel like learning, which is nice.”
To hear more of what teachers, librarians and students have to say about Giant Word Winder, check out this video: